Saturday, June 09, 2007

Second Life client, Part 1: Hacking Second Life.

The open source release of the Second Life viewer program by developer Linden Lab offers a rare opportunity to peer into the comparative strengths of closed and open source development models. This article, the first in a series, gives an overview of some of the differences between these development styles, and talks about what's involved in setting up your own build environment.

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How Johnny Can Persuade LLMs to Jailbreak Them: Rethinking Persuasion to Challenge AI Safety by Humanizing LLMs

  This project is about how to systematically persuade LLMs to jailbreak them. The well-known ...